MCP server · source category: Gaming
dmang-dev/mcp-pine
Memory inspection and savestate control for PCSX2 and other emulators speaking the PINE protocol. Read/write 8/16/32/64-bi…
Memory inspection and savestate control for PCSX2 and other emulators speaking the PINE protocol. Read/write 8/16/32/64-bit memory, save/load state slots, query game metadata. TCP on Windows, Unix sockets on Linux/macOS.
Record
- Type
- MCP server
- Category
- Entertainment & Media
- Authentication
- No authentication
- Pricing
- Free
- Documentation
- https://github.com/dmang-dev/mcp-pine
- Repository
- https://github.com/dmang-dev/mcp-pine
Fields are reproduced from the source registry as-is. “Unknown” means the source did not describe the field — it is not an inference. See the methodology for how records are collected and normalised.
Similar MCP servers in Entertainment & Media
- 3aKHP/prts-mcp MCP Server for Arknights, querying the PRTS Wiki API and serving auto-synced operator archives and voice lines from game data…
- beckettlab/beckett-godot-mcp Beckett — MCP for Godot: a zero-sidecar GDScript editor addon that serves MCP over Streamable HTTP from inside the Godot 4 ed…
- buildepicshit/Wick #⃣ - Native C# MCP server for Godot Engine — 53 tools across 5 pillars: Roslyn-enriched exception telemetry, scene tree inspec…
- chaoz23/srdcheck Deterministic D&D 5e (SRD 5.2.1) rules verdicts for agents: cited legality checks for whole turns, legal-action enumeration, advant…
- conorbronsdon/apple-podcasts-mcp Owner-side Apple Podcasts analytics over the Podcasts Connect Reporter protocol: plays, unique and engaged listeners, followers, an…
- danielenricocahall/lorcana-mcp Disney Lorcana TCG: card search, deck validation against format rules (60-card minimum, max 4 copies, 2-ink limit, dual-in…
Browse all Entertainment & Media MCP servers.